Website powered by
Eric  Bourdages
Eric Bourdages
Co-Founder Unannounced Game Studio
Montreal, Canada

Summary

As a previous character art lead and seasoned artist in the games industry with over 10 years experience, I have a great understanding of how to work with many facets of the art pipeline. As a manager I have helped onboard, teach and support junior and veteran artists in their career growth. I have guided them to delivering a large roster of quality assets for my employer and various clients. I regularly interacted with a variety of departments such as marketing, outsourcing, animation, environment, technical art and technical animation. I work very close with the art director, creative director and producers, always with the aim of achieving the best result possible for the artistic vision of the project.

As a professional artist with years of experience I have a thorough understanding of the character art process in games. This includes : high resolution sculpting, cloth simulation, human anatomy, creature anatomy, props, vehicles, weapons, hair, low poly modelling, UVs, texture painting, shader building, engine integration, concept art, art feedback, optimization for performance, animation and technical concerns.

I've been a big part in the growth and success of the popular horror franchise Dead By Daylight. This project has a huge emphasis on a constantly growing roster of characters and outfits that I have significantly contributed to, both directly in the art I've created and through the many people that I've managed.

I am passionate about making appealing and genuine art. Eager for a challenge and constantly in pursuit of improving my skillsets and knowledge. Let's work together to build the next generation of games!

Skills

Digital SculptingCharacter ModelingHard Surface ModelingTexturing3D AnimationGame DevelopmentConcept ArtRigging

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Mudbox
Mudbox
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
xNormal
xNormal
Procreate
Procreate
Xgen
Xgen
Substance 3D Painter
Substance 3D Painter
Mari
Mari
TopoGun
TopoGun
Marvelous Designer
Marvelous Designer

Reel

Productions

    • Video Game
      Dead By Daylight
    • Year
      2016
    • Role
      Lead Character Artist
    • Company
      Behaviour Interactive
    • Video Game
      Dead By Daylight
    • Year
      2016
    • Role
      Senior Character Artist
    • Company
      Behaviour Interactive
    • Mobile Game
      Assassins Creed Rebellion
    • Year
      2018
    • Role
      Character Artist
    • Company
      Behaviour Interactive
    • Video Game
      Gears of war: Ultimate Edition
    • Year
      2016
    • Role
      Character Artist (Internship)
    • Company
      The Coalition - Microsoft

Experience

  • Lead Character Artist at Behaviour Interactive
    Montreal
    March 2022 - November 2024

  • 3D Artist - Senior Character Artist at Behaviour Interactive
    Montreal, Canada
    May 2016 - March 2022

  • Character artist at Microsoft - The Coalition
    Vancouver, Canada
    May 2014 - December 2014

  • 3D Artist at Freelance
    Toronto, Canada
    January 2013 - April 2017